The Grand Theft Auto IV rendition of Liberty City features a more striking resemblance to New York City.

Liberty City is a fictional city in Rockstar Games' video games series Grand Theft Auto, based primarily on New York City. Three different incarnations of the city have appeared in various generations of the series.

The Grand Theft Auto rendition is portrayed as a city geographically similar to New York City, composed of two mainland islands. The Grand Theft Auto III rendition (also featured in Grand Theft Auto (GBA version), Grand Theft Auto: Liberty City Stories, and briefly in Grand Theft Auto: San Andreas) is portrayed as a more generic metropolitan city that is loosely based on New York City, but consists of elements of other American cities.[1] The Grand Theft Auto IV rendition is portrayed as a caricature of New York City, with Liberty City's landmarks and geography based heavily on New York City's. Liberty City's four boroughs, as well as the adjacent state of Alderney correspond to four of New York City's five boroughs and New Jersey, respectively.

In every rendition of the city, Liberty City is primarily depicted as a large city with a sizable population (4 million in the Grand Theft Auto III rendition,[2] with double the amount in Grand Theft Auto IV), featuring a complete transportation infrastructure of roads and railways, and is located on a geographical configuration of shorelines and islands, similar to that of New York City. The city has been described as one suffering from crime and corruption, with the presence of organized crime, feuding street gangs, petty criminals, and rampant misconduct among city officials and law enforcement. Parts of Liberty City have also suffered major damage and loss from bombings, which are depicted as being orchestrated by local criminals. Some of these damages, however, have been repaired or resulted in complete redevelopment of an entire area.

Liberty City is also located in the same fictional universe as Vice City, Carcer City, and San Andreas, other locations portrayed in games throughout the series. Liberty City is the most used fictional setting in the series: it is prominently featured in six of the ten stand-alone Grand Theft Auto games, with a cameo appearance in a further two.

Contents

Grand Theft Auto rendition

The map of Liberty City, as depicted in Grand Theft Auto.

Liberty City was first featured in the original Grand Theft Auto. The city's geography and alignment of districts was more true to that of New York City, featuring two major mainlands with a Manhattan-like central island (which contains a large park at the center, a reference to Central Park), and several smaller islands along a river of the city, with the mainlands and islands connected primarily by road bridges. Train services with lines running in the city were also present.

Different neighborhoods of New York City and New Jersey were also spoofed, with naming similar to their real-life counterparts. The list of Liberty City's neighborhoods is as followed (north to south):

  • Northeast Shore

Grand Theft Auto III rendition

Overview

Liberty City (GTA III)
—  Fictional City  —
City of Liberty
Motto: "Worst Place in America"
Country United States
State Liberty State
Boroughs Portland Island
Staunton Island
Shoreside Vale
Founded 1798
Government
 - Mayor Miles O'Donovan (I)
Population
 - Total 4,000,000
Website: Official GTA III website

The second appearance of Liberty City is in Grand Theft Auto III, assuming a significantly different design from its original version. The location, circa late-autumn 2001, is often referred to as "the worst place in America" by in-game literature, for its rampant crime and corruption; gang wars, theft, and murder are endemic to everyday life to the point where police intervention has become nearly negligible.[3][4] In addition to its appearance alongside Vice City and the state of San Andreas, the city is also located near Carcer City, which is featured in Manhunt, another video game developed by Rockstar Games. Little is known about Liberty City's early history, although dialog exists in GTA III claiming that the city was "a church, a cow pasture and three houses when the telephone was invented",[5] and a map of the city provided in the packaging of Grand Theft Auto: Liberty City Stories claims that the city is celebrating its 200th anniversary in 1998,[6] suggesting that the city was founded in 1798. The population of the city is given at four million, as stated in the game's manual.[7] The GTA III website mentions that the city is twinned with Beirut.

The mayor of Liberty City, as of 2001, is Miles O'Donovan,[3] although his first name was not revealed until Liberty City Stories. O'Donovan was preceded by Roger C. Hole, who is assassinated while jogging in 1998 by Toni Cipriani in Liberty City Stories, under orders from local Mafia Don Salvatore Leone. The death of Hole forces an election that eventually leads to O'Donovan's victory, although it is also revealed that media mogul Donald Love was campaigning unfairly as a candidate in the elections.

Many landmarks exist within Liberty City, but many do not echo the real-life landmarks of New York City. A Central Park equivalent is located on Staunton Island, called Belleville Park. The city is also home to another tall hi-rise, Staunton Plaza, under construction in Fort Staunton and designated to become a large business office block. In Grand Theft Auto: Liberty City Stories, a Little Italy section of town exists in place of the Fort Staunton construction site, until 1998 when Toni Cipriani destroys the entire area under orders of Donald Love. Other landmarks include an unnamed equivalent of the Empire State Building in Staunton's downtown financial district. Across from the building lies the Jefferson St. Credit Union Office Building, the tallest building in the city. The Lips 106 radio station building features two identical twin towers resembling Marina City in Chicago.

Boroughs

The map of Liberty City, as depicted in Grand Theft Auto III. Right to left: Portland Island, Staunton Island and Shoreside Vale.

The city is divided into three areas, or "boroughs", which in turn are separated into districts and neighborhoods. While the boroughs are different from one another, each borough houses one hospital, one police station and one fire station, with the former two serving as local respawn points in an event the player dies or is arrested, respectively.

Although not technically part of the city, an inaccessible city block dubbed as "Ghost Town" seemingly located in Liberty City exists as a hidden sector of the game, used only once in the bank heist cutscene at the start of the game's storyline. The "Ghost Town" is located behind Shoreside Vale and floats above the sea. The city block is made up of non-solid textures (with the exception of two dumpsters behind the bank) and is reachable only by airplane, cheats, or by third party modifications, including one that creates a bridge linking the Ghost Town with the rest of the city. It has been removed from the Liberty City Stories rendition of the city. The Ghost Town is sometimes erroneously referred to as Carcer City, the city from the Rockstar Games's Manhunt, which is mentioned on the ingame radio stations.

Portland Island

Portland Island consists of an island at the eastern end of the city limits, known as a primarily industrial portion of the city. This is a very poor district filled with industrial workers, that is based on the New York City Boroughs of Brooklyn and The Bronx. It is home to a lot of ethnic gangs. Much of the island's industrial population is concentrated towards Trenton at the south of the island, and is within a short driving distance to Portland Harbor and Atlantic Quays, which serve as seaports to the island and the city.[8] Non-industrial properties tend to reside towards the north and west sides of the island. Portland also operates an elevated train service with three stations (Rothwell Station in Hepburn Heights, Kurowski Station in Chinatown, and Baille Station in Saint Mark's)

Chinatown is a primarily triad run part of the city. However, there is some leone and sindacco activity The Saint Mark's is primarily italian american owned and run in the northeastside it is so heavily mafia run that nt even the cops go there Other districts of interest include the Red Light District used to be the residential area of portland however is now mostly abandonned cops are posted up all over the place however it is a lost cause pimps hoes and gang bangers are rampent throughout the area Hepburn Heights, the projects located by red light district home to almost all gangs in portland and defined by poverty violence and gangs drive bys and 187s are just part of the life down there Harwood, located on the northern end of the island, is mostly used to store drugs by the leone crime family (including the Head Radio broadcasting station), a junkyard, a car dealership, a bomb shop, and the Porter Tunnel's Portland entrance/exit.

The remaining districts of Portland Island are sparsely inhabited: Callahan Point is located under and around the foot of the Callahan Bridge, which links Portland Island and Staunton Island; Portland Beach is an empty cliff-side beach located east of Saint Mark's; while Portland View consists of a tract of land and a stretch of road between Portland Harbor and Chinatown. Old platforms and train cars of a railway line are also found in eastern Harwood, as well as a tunnel running under the Saint Mark's district, which directly links Harwood with Portland Harbor. Portland Rock, a small island housing a lighthouse, may also be seen east of Portland Beach.

Staunton Island

A Times Square look-alike in the Liberty City district of Bedford Point, Staunton Island.

Located on an island between Portland Island and Shoreside Vale, Staunton Island is depicted as Liberty City's upscale central business district or city center (similar to New York City's Manhattan Island), housing the largest cluster of commercial and residential skyscrapers in the entire city. Due to the nearby Francis International Airport, taller skyscrapers are concentrated towards the south of the island away from incoming planes, while low-rises and several of the city's major institutions (Staunton's hospital, sports stadium and university) are concentrated towards the north.

The skyscraper core of the island is located within the south Staunton downtown district of Torrington (to the east) and Bedford Point (to the west). The tallest and largest building in Staunton (and the city) is depicted to be owned by the Jefferson St. Credit Union, which is connected to two other large commercial buildings owned by FCB Bank (which is the third tallest building in the city) and AMCO via skyways; all three buildings are located within the district of Torrington.[3] In addition, a skyscraper resembling the Trump Tower is also present beside the Jefferson St. Credit Union building. Aside skyscrapers, Torrington also boasts a Yakuza-controlled casino at the southeast, and the Staunton branch and overall headquarters of the Liberty City Police Department (LCPD) complete with a helipad; Bedford Point houses the city's cathedral, opera house,[9] art gallery,[9] a Times Square-themed street, an Empire State Building look-alike (the second tallest building in the city) that dominates the district, and the Love Media building, the workplace and home of Donald Love. Several neoclassic-styled municipal buildings are also located within the two districts, which are nameless in-game, although one of the buildings located near the northern end of Torrington is suggested in the official GTA III website to be city hall,[3] while another building on the northeast end of Bedford Point is described as "town hall"[9] upon inspection of the game's internal data files. Based on the locations of the city's landmarks and spoofs within the both districts, both districts may be based on both Lower Manhattan and Midtown Manhattan.

The Newport district, located north of Torrington, houses several apartments and businesses, boating docks, and a multi-story car park. Bordering the west of Newport is the Belleville Park district, consisting of Belleville Park, a play of New York City's Central Park, and blocks of buildings surrounding the park, including a shopping mall.

Fort Staunton, located north of Newport, is depicted as an area in the process of demolishing blocks of old buildings and re-developing the entire property with the construction of Staunton Plaza. Panlantic Construction, a division of an American-Colombian business conglomerate in charge of the area's development, is suspected by the LCPD to be one of the many fronts for the Colombian Cartel,[3] and thus may explain the presence of Cartel members and gang cars in the area.

The remaining districts towards the north house civic facilities and other structures: The Aspatria district in the northwest houses the "Liberty Memorial Coliseum" (or the Bush Stadium),[3] completed in 1923 and serves as the playing field for the Liberty City Cocks Football team,[3] and a waterfront park along its coastline (similar to Riverside Park); while the Liberty Campus district, located inland from the east of Aspatria, consists of campus blocks of the St. Matthias University (the facility was also dubbed Liberty City College).[3] Rockford is primarily occupied by the Carson General Hospital, and an arms dealing business owned by Phil Cassidy, based on the northern tip of the district.

Based on the commercial area of New York City, Staunton most resembles the tourist areas and central business districts of Manhattan as well as urban shopping areas in Brooklyn, Queens and Staten Island.[verification needed] The name is an obvious play on the real-life borough of the city Staten Island and business-oriented areas of urban New Jersey such as Newark, Hoboken, or Jersey City.[verification needed] "Aspatria" takes its inspiration from the Astoria section of Queens. "Liberty Campus" is a take-off on the typical Manhattan college campus, such as New York University (NYU) or Columbia University, while "Belleville Park" derives its name from the nearby Manhattan suburb of Belleville.

Shoreside Vale

Shoreside Vale is a hilly and more suburban area of the city, located on the west-most side of Liberty City, and is the only part of the city located on the mainland, with the entire area attached to a large body of land that creeps towards the north of Portland Island.

The area is the location of the Cedar Grove suburb (which takes its name directly from one of the Jersey suburbs) at the northeast, the Wichita Gardens housing projects at the east, which resembles the housing projects in the Bronx. The Pike Creek industrial district at the west, a dam (dubbed Cochrane Dam, named after Adam Cochrane, a designer working in Rockstar North[10]) at the northwest and the city's airport, Francis International (featuring a structure based on the Los Angeles International's Theme Building). There is also a bridge linking Pike Creek to Cedar Grove which resembles the Henry Hudson bridge over the Harlem River.

Shoreside Vale most resembles the farther away, more upper-class Long Island, Westchester, as well as suburban areas of New Jersey and the more affluent neighborhoods of New York City's Staten Island, which is relatively far from Manhattan.[verification needed] Francis International represents New York's three airports which are located on the outskirts of the urban city center and are closer to the suburbs than to the center of Manhattan.[verification needed]

Transportation

Liberty City is connected via a series of bridges and tunnels, linking boroughs to Staunton Island. Callahan Bridge (also known as the West Port Bridge[11]) is a four lane suspension bridge, connecting southwestern Portland Island with east-central Staunton Island. The bridge is destroyed by a bomb in late-2001 by the Colombian Cartel, as they kidnap a prisoner. The bridge is repaired during the events of the game and eventually becomes operational. The second bridge, known as the Shoreside Lift Bridge, is a large four lane lift bridge connecting southeast Shoreside Vale with the west side of central Staunton Island. During a large portion of the game, the bridge is suffering a mechanical failure preventing the lift from functioning. Like the Callahan Bridge, the Shoreside Lift Bridge is repaired as the game's storyline progresses.

Liberty City has one major road tunnel system, dubbed Porter Tunnel, possibly based on the Holland Tunnel, Lincoln Tunnel or the Big Dig, located in Boston. The Porter Tunnel is a primarily four lane underground and underwater road tunnel (however the Staunton Island slipway consists of only one lane for each direction), which connects all boroughs in Liberty City: Portland via Harwood, Staunton via Rockford, and Shoreside Vale via Francis International and Wichita Gardens. The tunnel is initially inaccessible, citing that tunnel construction is still incomplete and had been delayed several times.[12][13][3] The tunnel is then opened in phases: first with the segment linking Portland and Staunton, then the segment linking the Portland-Staunton exits to the Shoreside Vale exits. In Shoreside Vale, entrances to two additional road tunnels may also be found north of Cedar Grove and Cochrane Dam, respectively. The tunnels are inaccessible in Grand Theft Auto III but the ingame map of the city indicates the tunnels lead up north out of city limits. In Liberty City Stories, the tunnels can be accessed and connect to each other at an underground T-junction. The tunnel that branches off is signposted as leading to "Upstate", but is inaccessible.

In addition to road transportation, Liberty City has two subway and elevated train systems that run within the city, bearing similarities to the New York City Subway. The inter-borough subway, an underground subway system that connects all three boroughs of the city, has stations at Portland (border between Chinatown, the Red Light District and Saint Mark's), Staunton (Rockford Station in Liberty Campus and Staunton South Station in Bedford Point) and Shorside Terminus in Shoreside Vale (Francis International). The Portland El, an elevated train service, runs its routes within Portland Island, with Rothwell Station in Hepburn Heights, Kurowski Station in Chinatown, and Baillie Station in Saint Mark's. The Portland El is claimed to have been introduced in 1930.[3] Both systems are not directly connected to each other, and there is no transportation hub where both trains networks may intersect. The trains run 24 hours a day and their use is free of charge.

Gang control

Liberty City is controlled by various gangs and criminal organizations. The Leone crime family controls Portland, specifically the St. Marks area and Red Light District area, and are led by Don Salvatore Leone. Neighborhoods in Portland are also under the control of the Triads, who are located in Chinatown, where their influence is weakened after their gang war with the Leone family; and the Diablos, whose turf is the Hepburn Heights district. Staunton Island is controlled by the Yardies and Yakuza. The Yakuza are located in the Torrington area and are led by siblings Kenji and Asuka. The Yardies are also powerful in Staunton, and are located in the centre of the island, close to Newport and Belleville Park. The Colombian Cartel also have a presence in Staunton, and are located in the construction area of Fort Staunton. Shoreside Vale is controlled by the Southside Hoods. The South Side Hoods actually consist of two opposing street gangs: The Red Jacks and the Purple Nines. They are located in Wichita Gardens. The Colombian Cartel's presence in Shoreside Vale is in Cedar Grove.

Grand Theft Auto: Liberty City Stories rendition

Grand Theft Auto: Liberty City Stories takes places in the same Liberty City depicted in Grand Theft Auto III, but is set in 1998, three years before the events in GTA III. As such, the Liberty City Stories rendition of the city explains some of the city's characteristics in GTA III. At the time of Liberty City Stories, the city is officially declared "The least likely place to succeed in America" by an October 30, 1998 issue of the Liberty Tree being cited in the headline as the 'Worst place in America' and that it has received the accolade for the eighth time, showing that the city has been unpopular for some time.

Motorcycles are initially permitted in Liberty City. By GTA III, a citywide ban on the vehicle is imposed, explaining the absence of motorcycles in the game. The Maibatsu Corporation of America, is a staunch supporter for increased car use in Liberty City, is seen as a notable advocate and contributor to the ban, funding an organization dubbed "American Road Safety for Everyone" (ARSE) that has lobbied for the ban after "the successful banning of bicycles,"[6]. It is implied that Maibatsu have spearheaded the campaign to help market the allegedly oversized Monstrosity SUV due to be released in 2001.

Police cars in Liberty City Stories are depicted assuming a marking and paint scheme that resembles those of the NYPD during the 1990s, although the game's version uses a black-and-white color scheme, instead of blue and white. This design was originally planned to be used for GTA III, but was redesigned into a common panda-like black and white color scheme around the wake of the September 11, 2001 attacks on New York City.

Transportation and industrial action

The Callahan Bridge, undergoing construction in 1998.

In 1998, the city is depicted undergoing major changes in inter-borough road links. Callahan Bridge, which is expected to connect Staunton Island and Portland Island, is under construction, and is due to be completed in May 1998.[6] The Porter Tunnel is also seen as mostly under construction, but is revealed to have completed segments linking the Shoreside Vale exits. The segment linking Staunton is unfinished but still accessible, as shown when Toni Cipriani is seen driving a van through the area to reach a nonoperational subway terminal beneath Fort Staunton. Construction of the Portland segment, however, has yet to begin, as the area is still in the process of excavating a tunnel.

Because road connections to Portland are unavailable in 1998, the island is initially accessible by car in ferries between Harwood, on the northwest end of Portland, and Rockford, on the northern end of Staunton. Two ferries travel alternately in opposite directions between the ferry terminals, and the service charges $25 for each one-way trip between the islands. The inter-borough subway system is also connected to all three boroughs, allowing pedestrians to travel between the areas with fewer restrictions.

Protest and industrial action by Liberty City transit workers occur in 1998 as a result of the bridge and tunnel construction, as their completion would render ferry services obsolete and the workers made redundant.[14] Strikers form picket lines outside Portland's ferry terminal and harbor, shutting down transit communication between boroughs for periods of time: Firstly between Portland Island and the rest of the city with the temporary closure of ferry services, and lastly between Shoreside Vale and the rest of the city after the Portland protests fail and ferries resume operation, when unsatisfied remnants of the group protest at an exit of the Shoreside Lift Bridge instead, disrupting bridge operations. The protests finally end after newly elected Mayor Miles O'Donovan promises "there will always be a ferry service in Liberty City."

Nevertheless, ferry services cease to exist by late-2001. While the Porter Tunnel is still unfinished at the time of GTA III, the completion of the Callahan Bridge suggestively ends ferry services in the city. The Portland terminal becomes the location of the Portland exit for the Porter tunnel by 2001, while Phil Cassidy's arms dealing business, circa 2001, is relocated close to the former site of the Staunton terminal.

Landmarks

In Liberty City Stories, the city is in the process of constructing several buildings, including some of Liberty City's tallest. For example, the Jefferson St. Credit Union office building, which is the largest and tallest building in Liberty City in GTA III, is under construction in 1998, with a large construction crane present at its top and only half the height it is in 2001, although it is indicated that it was simply an expansion over the building's existing structure as several occupied interiors of the building suggest the completed half of the building is operational. As such, the city's Empire State Building equivalent is the tallest tower in Liberty City during the game, and 3 buildings resembling the Flatiron Building can be seen around Staunton Island.

Other noticeable differences include the presence of scaffolding and a construction crane at the main entrance of the Liberty Memorial Coliseum, suggesting that the stadium is under renovation. Also, housing projects in Hepburn Heights are under construction.

In Staunton Island, a large cemetery exists south beside the Bedford Point Cathedral in Staunton. By 2001 an Opera House, following its destruction in Fort Staunton, is built in its place, completely dwarfing the cathedral itself. During a 1998 radio show, a Chatterbox listener phoned in to tell Lazlow he is campaigning to bulldoze the church garden and make way for a concrete square, which would house Internet terminals and foosball tables for parishioners. As with the eventual ban of motorcycles, a real estate company, Jimmy's Commercial Real Estate, is behind this campaign's eventual success, citing that the city's "sick love of death" should be put to a stop and that a building be built in place "for the health of everyone".[14] The construction of the building left the Cathedral with only a thin strip of burial ground on the north side of the Cathedral by late-2001.

In the cemetery, the people listed on the headstones-Paulie Sindacco, Vincenzo Cilli, Giovanni Casa, Dan Sucho, Mayor R.C. Hole, J.D. O'Toole, and Cedric "Wayne" Fotheringay—are all characters that are killed by Toni Cipriani throughout the course of the game.

In the duration of the game, several other buildings are destroyed or replaced by GTA III. Among them, the Doll House gambling den and brothel, and a Leone-owned factory at Callahan Point which is replaced by a Triad fish factory by 2001, when it is also destroyed. Toni Cipriani's apartment in Saint Mark's, Portland is also in the process of demolition by GTA III.

Perhaps the most notable destruction in the city was that on Fort Staunton in northeast Staunton Island, consisting of several blocks of business establishments, apartments, an opera house and a museum housed within the namesake fortress.[verification needed] The area is imploded voluntarily by Toni Cipriani in 1998 with explosives given by 8-Ball, planted underground in several old and disused subway station platforms, on orders from Donald Love, paving the way for a new property development project. The bombing coincidentally cripples activities of the rival Forelli family, which conducted much of their activities in the area. Following the destruction of the district, the local media blames the origin on explosions on the Forelli's underground arms stores beneath the district. In GTA III, the area is completely cleared away for the Staunton Plaza, which is under construction in 2001.

Fort Staunton's defunct subway stations, closed to the public, but accessible via the unfinished Staunton slipway in the Porter Tunnel is completely cut off from the rest of the subway line.[15] The stations are picked as prime locations to destroy Fort Staunton,[16] and are located in three points beneath Fort Staunton. The stations are suggestively cleared away along with the remains of the devastated district by 2001.

Although the bombing is made possible by Toni, Donald and explosives specialist 8-Ball, the plans for the area were originally conceived by Avery Carrington, whose plans are stolen by Toni and Donald, as Avery is killed by the two after he exits Francis International with Colombian Cartel bodyguards. After the bombing, development of the site is indicated to involve Panlantic Construction, which remains tied to the Cartel in GTA III. Donald is forced to flee the city after the Cartel attempts to ambush and kill him, leaving Fort Staunton in possession of the gang up to the time of GTA III, when the Yakuza seize the district from them.

Gang control differences

Liberty City in 1998 contains a different distribution of gang activity, which, during the course of the Liberty City Stories storyline, is shown changing to more closely resemble the gang control of 2001. The Leone family, the Forelli family and the Sindacco family of the Liberty City Mafia, all have a larger control on districts in Portland and Staunton Islands than in GTA III. At the time, the Sicilian Mafia also have an interest in Liberty City. In addition to Saint Mark's, the Leone family control at least the northern portion of Chinatown.[17] The Forelli family have footholds in Fort Staunton, Newport, Belleville and Wichita Gardens in Staunton Island and Shoreside Vale. The Sindacco family conduct much of their activity in the Red Light District and Hepburn Heights. However, they lose these territories to the Leones and move to Staunton Island. As in 2001, the Colombian Cartel occupy Cedar Grove, but can also be seen around Francis International Airport. The turf occupied by the Uptown Yardies, Liberty City Yakuza and the Southside Hoods in 2001, is acquired by these gangs in 1998.

Grand Theft Auto Advance rendition

Liberty City is also featured as the setting of Grand Theft Auto for the Game Boy Advance, which is set roughly one year before the events in GTA III. In Advance, all three islands are featured, and the Callahan Bridge has been completed, but ferry services are absent. In Portland, an unusually long overpass exists spanning between one end of the Callahan Bridge to the blocked passage of the Porter Tunnel. However, this is the road the bridge ends at with the allyway linking that road to the porter road tunnel road. The Alleyway that divided the road is now a road itself. The Cahallan Bridge passes the road it ends at in GTA III and continues a bit further into another road. At one point of the game, Liberty City is said to be affected by Bubonic plague.

Because of the hardware limitation of the Game Boy Advance, the city assumes a classical top-down perspective, with roads running only horizontally and vertically, while the overall design and identity of the city remains similar to other GTA III-era renditions. Top-down gameplay meant that height-dependent or underground elements such as subway trains and tunnels (including the Porter Tunnel) could not be implemented into Advance. Slopes are also absent in the Advance rendition.

Grand Theft Auto IV rendition

Overview

Liberty City (GTA IV)
—  Fictional City  —
City of Liberty
Motto: "Worst Place in America."
Country United States
State Liberty State
Boroughs Broker
Dukes
Bohan
Algonquin
Settled 1625 (by the Dutch)
Founded 1664 (by the British)
Government
 - Mayor Julio Ochoa (L)
 - Deputy Mayor Bryce Dawkins (C)
 - Congressman Thomas Stubs III
 - Senator Travis Evans
Population
 - Total 8,000,000
Area code(s) 948 [18]
Website: Official GTA IV website

The fifth appearance of Liberty City is in Grand Theft Auto IV, circa 2008, assuming a very different design that is based much more closely on New York City than previous renditions. This new rendition of Liberty City is larger in scope than any previous version, with highly advanced detail and a greater degree of realism. The city continues to be referred to as the "Worst Place in America", which has been trademarked by Rockstar Games[19] and appears on the in-game license plates as the city's motto.

The mayor of Liberty City, as of 2008, is Julio Ochoa, and the deputy mayor is Bryce Dawkins. During the course of the game there is an election campaign taking place for the state governorship. John Hunter and Michael Graves are the two main candidates although it is not clear who belongs to which party or who (if either) is the incumbent.

The bridges in the city are locked down during the early stages of the game due to a terrorist threat,[20] but the police blockades are gradually lifted later in the game, allowing the player to access the other islands in the city in a fashion similar to previous games in the series. The population of the city is given at 8,000,000.

The Liberty City area is said to have first been explored in 1609 by Horatio Humboldt. A Dutch trading post was established in 1625 on Lower Algonquin, quickly becoming a den of drugs and vice. The city was originally named New Rotterdam by its first Dutch settlers, but was changed to Liberty City when control of it passed to the English in 1664 due to a sponsorship deal that had been agreed with the Bank of Liberty. The British abandoned Liberty City in 1783, concluding the American War of Independence. The Native Americans had laid destruction to Liberty City of the American Indian Wars in the 19th century.

The Statue of Happiness.

Landmarks such as the Statue of Happiness, Zirconium Building, Rotterdam Tower, Grand Easton Terminal, Civilization Committee, Triangle Building, Liberty Ferry, LC24 Tower and the GetaLife Building are present in the city, as well as Star Junction, which features advertisements for familiar brands and companies such as the Liberty Tree newspaper, Sprunk, Cluckin' Bell, and Burger Shot fast food restaurants, and Middle Park. Firefly Island has a roller coaster called the "Screamer" (which is based on the The Cyclone), the Liberty Eye ferris wheel (based on the Wonder Wheel), and a ride called "The Corpse Ride". The elevated trains resemble the Culver Line in Brooklyn. The city's transportation includes the Broker and Algonquin Bridges and BOABO (Beneath the Offramp of the Algonquin Bridge Overpass). Each street in the city is individually named.[18]

Boroughs

The map of Liberty City, as depicted in Grand Theft Auto IV. Right to left: Bohan, (upper center) Dukes (center right), Broker (lower right) and Algonquin. The independent state of Alderney is featured on the far western part of the map.

Liberty City is made up of four geographical islands, with Bohan being the smallest major island and Algonquin being the largest. Next to the city is the state of Alderney, which is independent of Liberty City and Liberty City State. Despite this, it is still apparently governed by Liberty City and shares many of the city's services and facilities.

Broker

Broker is located south of the borough of Dukes, on the southern half of the island located in the eastern part of the city. Broker is primarily an industrial portion of the city based on Brooklyn, made up of factories, warehouses and brick townhouses, many of which are dilapidated. The borough's population consists largely of ethnic gangs, hipsters, and poor industrial workers. A taxi service owned by Roman Bellic, called Express Car Service, operates within the district. The game begins in this borough, with Niko Bellic living in Roman's small one-room apartment in the Eastern-European district of Hove Beach. Other districts include Outlook, East Hook, BOABO, South Slopes, Downtown, Rotterdam Hill, Beachgate, Firefly Projects, Firefly Island and Beechwood City. Broker is connected to Algonquin via the Broker Bridge and the Algonquin Bridge.

According to the TV documentary on the History of Liberty City, Broker is named after Sir William Broker III, the illegitimate son of an unspecified British king. Most streets in Broker are named after famous cowboys, such as Hickcock Street and Earp Street, while most avenues are named after Native American tribes of the American northeast, such as Mohegan Avenue and Seneca Avenue.

Dukes

Dukes is a borough in the northern half of an island at the eastern end of the city limits. As the second largest borough in the city, it is based on the borough of Queens. The city's airport, Francis International Airport, returns from the previous rendition and is located to the eastern most part of the city, this time containing elements of New York's John F. Kennedy and LaGuardia airports (the terminal resembles the TWA Flight Center, and the geography and layout of the airport is based on that of LaGuardia). Districts include Steinway, Cerveza Heights, Meadows Park, Schottler, Meadow Hills, Willis and East Island City. Dukes is connected to Bohan by the Dukes Bay Bridge and the East Borough Bridge. The East Borough Bridge also connects Dukes to Algonquin.

According to the TV documentary on the history of Liberty City, Dukes is a shortened version of "dookie" (slang term for feces) because most of the residents there "smelled like shit." Most avenues in Dukes are named after famous American military battles, such as Bunker Hill Avenue, Ticonderoga Avenue, Inchon Avenue and San Jacinto Avenue.

Algonquin

The Rotterdam Tower, the in-game equivalent of the Empire State Building.

Algonquin, based on Manhattan (Manhattan comes from the Algonquin word "Man-a-hat-a"), is the largest area of the city and is located on an island in the very center of the city limits. It's also the most densely populated, as it serves primarily as the city's business district and administrative headquarters, with skyscrapers concentrated towards the southern end of the island. A large parkland area called Middle Park, based on Central Park, resides in the center of the district and is suggested to have been built to give local drug users a scenic backdrop for narcotics abuse. Adjacent to the park is Middle Park East and Middle Park West. The Liberty City Police Department (LCPD) have their main headquarters on the island, near Star Junction, based on Times Square. The Triangle modeled on TriBeCa features the Rotterdam Tower, the tallest building in the city based on the Empire State Building. The Exchange is the in-game equivalent of Wall Street. Districts include Chinatown, City Hall, Castle Garden City, Castle Gardens, The Meat Quarter, Purgatory, Lancet, Lancaster, Little Italy, Hatton Gardens, Varsity Heights, Fishmarket North, Fishmarket South, Westminster, Suffolk, Presidents City, Easton, Lower Easton, Northwood, North Holland, East Holland. Two islands exist east of Algonquin between Dukes and Broker in the Humboldt River: Charge Island to the north and Colony Island to the south.

The Statue of Happiness is located on offshore Happiness Island which lies near the mouth of the West River, between Algonquin and the state of Alderney. Some have speculated that the statue's face resembles Hillary Clinton. Within the statue is a fully-pumping beating heart, known as the "Heart of the City", suspended in mid-air. The statue is said to have been presented to the United States by France in 1886 to mark "100 years free from British food and spelling"[citation needed]. The statue closely resembles its real-life counterpart, aside from the torch being replaced with a coffee cup and a tablet reading:

"Send us your brightest, your smartest, your most intelligent, Yearning to breathe free and submit to our authority, Watch us trick them into wiping rich people's asses, While we convince them it's a land of opportunity.

JULY IV MDCCLXXVI"

Happiness Island contains two marinas for boats to dock at, multiple hot-dog vendors and multiple buildings on the southern end of the island. There are also multiple binoculars on the water's edge.

According to the TV documentary on the history of Liberty City, Algonquin is believed to be a Native American term meaning "place to build condo skyscrapers" or "place to contract an STD". Streets in Algonquin are mostly named after minerals, like Emerald Street and Hematite Street, and others are named after chemical elements, like Manganese Street and Barium Street. The seven avenues are named after various places in the United States, five of which (Albany, Bismarck, Columbus, Denver and Frankfort) are state capital cities. These go alphabetically, with streets ranging A-X (south to north), and avenues A-G (east to west).

Bohan

Bohan, based on the Bronx, is the smallest borough in the city, and contains co-op housing similar to Co-op City. Districts include Industrial, Northern Gardens, Chase Point, South Bohan, Fortside, Boulevard and Little Bay. To the north of Bohan is Welham Park which is surrounded by the Welham Parkway.

According to the TV documentary on the history of Liberty City, Bohan is a Dutch word meaning "Dutch word." Most avenues in Bohan are named after famous prisons, such as Alcatraz Avenue, Sing Sing Avenue, Rykers Avenue, San Quentin Avenue, and Guantanamo Avenue.

Alderney

Alderney
—  Fictional State  —
State of Alderney
Country United States
Capital City Alderney City
Largest City Alderney City
Website: Official GTA IV website

Alderney is a small state located to the west of, and independent from Liberty City, mostly based on Hudson County, New Jersey and named after the channel island of the same name. The state is largely dominated by Alderney City, (the equivalent of Jersey City), and is concentrated towards the middle of the island with marshland located to the north and the Acter Industrial Park on the southern end. The "Sprunk" brewery is located here and the city is filled with strip-malls and condominiums. The state is infamous for its prison, Alderney State Correctional Facility located to the east of the Acter Industrial Park and an abandoned casino to the north (an exact copy of an abandoned casino in Asbury Park) in Westdyke. A dilapidated mansion exists in the northern part of the state, its outward appearance suggesting it has been condemned for decades. Alderney City is connected to Algonquin via the Hickey Bridge and Booth Tunnel.

Districts Include Acter, Berchem, Leftwood, Tudor, Port Tudor, Westdyke and Normandy. It is implied throughout the game that Liberty City citizens do not like Alderney, or anyone from it. One of the Helitours pilots says, "There's the West River. Every day people from Liberty City are glad to know this separates them from Alderney." In the game guidebook Alderney is depicted as the "Liberty City Ugly Sister". According to the TV documentary on the history of Liberty City, Alderney is named after Phillip de Alderney, the only person who could originally tolerate living there. The theming of streets is varied in Alderney. Northern Alderney has streets mostly named after mountain ranges within the Rocky Mountains, such as Percell Road and Big Horn Drive. A collection of streets in central Alderney are named after cult leaders, like Koresh Square, Applewhite Street, Jonestown Avenue and Hubbard Avenue. Most streets in southern Alderney are named after nuclear bomb tests done by the United States, such as Plumbbob Avenue, Emery Street and Niblick Street. Other streets in south Alderney are named after inventors, such as Farnsworth Road, Moog Street and Edison Avenue.

Transportation

Each of the boroughs and the state of Alderney are connected via tunnels and bridges, these include the Northwood Heights Bridge, East Borough Bridge, Dukes Bay Bridge, Hickey Bridge, Algonquin Bridge, Broker Bridge and the Booth Tunnel, a commuter tunnel linking Algonquin with Alderney.[20] The elevated Plumbers Skyway is a series of deck truss bridges that traverses much of Alderney. There also exists an under construction ferry terminal, known as the "Liberty Ferry" (based on the Hoboken Terminal) which exists below Downtown Alderney City near the Booth Tunnel. When built, it will let pedestrians travel in ferry boats across the West River to Lower Algonquin near Castle Garden City. A rapid transit system also exists in Liberty City, with destinations in each of the four boroughs. Much of the underground portion of the system is located in Algonquin, while the elevated part is located elsewhere. The 3/8 Broker Line loops around Broker and Dukes in a figure-8 meeting at Huntington Street with stations in Hove Beach, Schottler, Lynch Street and Francis International Airport. Algonquin features two different lines: the A/J Algonquin Outer Line, linked to the 3/8 line and with stations in Feldspar, Emerald, Hematite, Manganese East, Manganese West, Quartz East, Quartz West, Vauxite and Vespucci Circus; and the K/C Algonquin Inner Line with stations in City Hall, Suffolk, Easton, Frankfort Ave, West Park, East Park and North Park. The Easton station serves as the main junction of the entire system. The B/E Bohan Line loops around Bohan and links with the K/C line, it features two stations in San Quentin Ave and Windmill St. In the Steinway district of Dukes, there is a nonoperational terminus station called Dukes Boulevard, closed due to maintenance works. Bohan and Broker also feature elevated railways across their respective districts. There is also the remnants of a defunct elevated rail system in Algonquin, which is no longer in use, based on the High Line in Manhattan. The subway system, as well as a supposed bus system, is operated by the Liberty City Transport Authority (LTA). There is also a derelict section of railroad track in East Island City with depot and blocked-off tunnel, and also along Port Tudor with another blocked-off tunnel. It is likely that all three lines were part of a now-abandoned freight railroad.[citation needed] A Liberty City version of the Roosevelt Island Tramway connects midtown Algonquin with Colony Island.

Minor role in other Grand Theft Auto games

Remaining Grand Theft Auto games set in Grand Theft Auto III-canon, while set in completely difference locales, still mention Liberty City in dialog or feature a part of the city for a short period of time. Also, protagonists featured in these games have prominent experiences with the city for a period of time.

Grand Theft Auto: Vice City

In Grand Theft Auto: Vice City, Tommy Vercetti, having just been released from prison, was dispatched to Vice City in 1986 by Sonny Forelli, who was shown inside the Forelli-run Marco's Bistro at Saint Mark's, Portland, Liberty City. Tommy had also earned the nickname the "Harwood Butcher", since he had murdered eleven men when he only came to kill one, evidently in the Harwood district of Portland which resulted in his 15-year jail sentence.

Grand Theft Auto: San Andreas

The Saint Mark's district of Portland, Liberty City in Grand Theft Auto: San Andreas. Note the presence of fallen snow.

In Grand Theft Auto: San Andreas, Carl "CJ" Johnson returns to his childhood home in Los Santos, San Andreas after having spent five years in Liberty City, where he committed petty crime and worked for Don Salvatore Leone's son, Joey Leone. During the events of the game, Carl briefly returns to Liberty City to assassinate a high ranking Forelli Mafia member at Marco's Bistro, under orders from Salvatore Leone. The mission takes place in a section of southeast Saint Mark's, where Carl must fight through attacking Mafia members in Marco's Bistro and kill his target in the back lot of the restaurant. (This area of Saint Mark's is simply empty space in GTAIII and GTA: LCS)[21]

Liberty City is also featured in The Introduction, a machinima prequel of San Andreas. Set immediately before the events of the game, The Introduction shows both Carl Johnson stealing cars and mugging people in Liberty City and Salvatore Leone's house at Portland Beach, where he makes arrangements for his participation in a casino venture in Las Venturas.

See also

Notes

  1. ^ IGN Feature GTA IV: Building a Brave New World. Retrieved May 03, 2008.
  2. ^ Rockstar Games, Rockstar North (2001). Grand Theft Auto III instruction manual.
  3. ^ a b c d e f g h i j Rockstar Games, Rockstar North (2001). Official Grand Theft Auto III website. Retrieved November 29, 2005.
  4. ^ Rockstar Games, Rockstar North (2001). The Liberty Tree online newspaper. Retrieved December 17, 2005.
  5. ^ Chatterbox FM dialog from Grand Theft Auto III (23:59/58:04s).
  6. ^ a b c Rockstar Games, Rockstar North, Rockstar Leeds (2005). Grand Theft Auto: Liberty City Stories instruction manual.
  7. ^ Rockstar Games, Rockstar North (2001). Grand Theft Auto III instruction manual.
  8. ^ In GTA III, GTA: Liberty City Stories and GTA Advance, Atlantic Quays houses several warehouses, two wooden docks and a long concrete dock in the southeast that stretches outward towards the east. While the docks were not seen in use in GTA III and Advance, LCS depicted a large ship docking beside the concrete Quays dock, suggesting that the area functioned like Portland Harbor.
  9. ^ a b c Internal naming of building models, as seen using Moo 'Mapper.
  10. ^ Adam Cochrane's name appears in the Grand Theft Auto III and Grand Theft Auto: Vice City credits of their opening introductory videos.
  11. ^ . In GTA III, several road signs directing locations of Portland describe the Callahan Bridge as the West Port Bridge. An example of the road signs is located on a junction in southwest Trenton, which mentions West Port Bridge. This suggests that the bridge's name was changed during the game's development. An additional name mentioned on the sign, "Waterfront Promenade" is likely to refer to the waterfront esplanade at much of Portland Island's west coast.
  12. ^ Perkins, Andre (March 1, 2001). Liberty Tree - "Porter Tunnel Six Months Behind Schedule". Retrieved December 15, 2005.
  13. ^ Dellamonica, Ken (September 6, 2001). Liberty Tree - "Porter Tunnel Delayed (Again)". Retrieved December 15, 2005.
  14. ^ a b Rockstar Games, Rockstar North, Rockstar Leeds (2005). Official Grand Theft Auto: Liberty City Stories website. Retrieved October 25, 2005.
  15. ^ "GTAForums: November 2, 2005, 04:35 "Third Subway Station in Staunton?" thread post". Retrieved on December 11, 2006.
  16. ^ Donald Love: (Talking to Toni Cipriani on 8-Ball's phone) "Toni, we're one little job away from being fabulously rich. We've scoured plans of Fort Staunton. Its weakest points are along the old subway that runs underneath the area." (Opening cut scene of "Bringing the House Down," Grand Theft Auto: Liberty City Stories.)
  17. ^ Vincenzo Cilli: We've got a dealer, working our North Chinatown patch. That lazy bastard ain't brought any cash in, in days. (Opening cutscene of the "Slacker" mission, Grand Theft Auto: Liberty City Stories.)
  18. ^ a b "Liberty City's area code". rockstargames.com. Retrieved on April 12, 2008.
  19. ^ ""Worst Place in America" trademarked by Rockstar Games". http://planetgrandtheftauto.gamespy.com. Retrieved on February 7, 2008.
  20. ^ a b Gamesmaster (Future UK), February 7, 2008 
  21. ^ Players have learned to access Grand Theft Auto: San Andreas's incomplete Liberty City or venture beyond the limited bounds of the mission in multiple methods through the use of trainers or cheat codes [1][2].

References

External links

GTA rendition
GTA III rendition

Requires Macromedia Flash Player