WaveBird controller

The WaveBird Wireless Controller is a radio frequency (RF) based wireless controller manufactured for the Nintendo GameCube video game console.

Contents

Development

Nintendo had been attempting to create a reliable wireless controller since the early Famicom era. Its first attempt was for the AVS (Advanced Video System), the precursor to the Nintendo Entertainment System (NES) which included two wireless controllers but was never released. The next attempt was an infrared (IR) adapter called the NES Satellite, for the NES. Released in 1989, it used the aforementioned IR to extend the length of up to four wired controllers, which would plug themselves into the base of the unit. The base could then be positioned anywhere within a certain range of the NES without the need for a cable. However, the extension base still needed a direct line of sight with the NES console, a problem also present on third-party wireless IR controllers. Infrared has significant limitations; one being that it is line of sight only; there had to be a clear space between the IR port and the controller. Radio Frequency controllers were not possible in the late 1980s as the early digital RF links were bulky and used too much power to be useful in battery-powered devices.

Only a decade later, advancements in integrated circuits made radio controllers for game consoles commercially viable. The WaveBird, released in 2002, solved previous usability problems of wireless controllers by relying on radio frequency communication instead of infrared, allowing the controller to be used anywhere within twenty feet of the console without a need for a direct line of sight.

Design

The WaveBird GameCube controller is designed and sold by Nintendo.[1] Unlike most wireless controllers, it relies on RF waves (first used in gaming with Atari's CX-42 joysticks[2]) rather than the previously more common method of infrared line-of-sight control.[1] The WaveBird requires a receiver to be plugged into the controller port of the GameCube. Made of the same colored plastic, this dongle features a channel-selection wheel and an LED to indicate when a signal is received.

In terms of design, the WaveBird controller is built mostly in the same way as the standard GameCube controller (minus the rumble feature); the components (analog sticks, buttons, and triggers) and layout remain the same, while adding the wireless functionality and an internal battery pack. The WaveBird controller is somewhat larger and heavier than a standard GameCube controller, with the "center hole" between the D-pad and the C-stick replaced by the RF mechanism internally and an on/off switch and orange LED power indicator on the face of the controller. In terms of capabilities, the only feature the WaveBird controller lacks when compared to the standard controller is the rumble feature, whose motors would reduce battery life. [1] Due to the data being transmitted, relayed, then decoded, there is a very slight lag in button response compared to a wired controller, but not enough to be noticeable to humans or affect gameplay.

  • The early versions of the controller's radio transceiver runs in the 900 MHz unlicensed band.[3] Later versions of the controller have a transceiver that operates at 2.4 GHz. [4]
  • Up to sixteen WaveBird controllers can be used in the same area if each is set to a different channel.[5]
  • The range of the WaveBird controller is officially 20 feet,[5] but some users have reported ranges of 60-70 feet.[1]
  • The WaveBird controller is available in the United States and Canada in light gray and platinum colors.
  • The Platinum-colored WaveBird controller was released in December 2002.
  • 1,000 Special Edition Gundam WaveBirds (Two-Tone Red with the Neo-Zeon logo in the middle) were available through a contest held by Club Nintendo in Japan to coincide with the (Japan only) GameCube release of Mobile Suit Gundam: Gundam vs. Z Gundam. [6]
  • The WaveBird was available for purchase separately as well as in an Kmart-exclusive bundle with Metroid Prime and Mario Party 4[7].
  • The WaveBird's name is a reference to Dolphin,[8] the GameCube's codename during its development.[9]
  • Battery requirements for the WaveBird controller are 2 standard AA batteries.[5]
  • Since the launch of the Wii, the WaveBird has seen increased popularity as it can be used to play both GameCube and Wii Virtual Console games wirelessly.[10]

Legacy

Wireless controllers are now standard on all seventh generation consoles: Nintendo's Wii, Microsoft's Xbox 360 and Sony's PlayStation 3.

Like all GameCube controllers, the WaveBird is compatible with the Wii,[11] for use with GameCube and Virtual Console titles as well as select Wii and WiiWare titles.

Following speculation that Nintendo might re-release the WaveBird due to the popularity of its use on the Wii, a Nintendo representative confirmed that there were no plans to offer WaveBirds in stores again.[12] Although the representative stated that "Original GameCube Controllers" would be available directly from Nintendo, there is no listing for the Wavebird.[13]

Legal Issues

Anascape Ltd, a Texas-based firm, also filed a lawsuit against Nintendo for patent infringements regarding Nintendo's controllers.[14] A July 2008 verdict found that a ban would be issued preventing Nintendo from selling several controllers, including the WaveBird, in the United States. Nintendo is free to continue selling the WaveBird pending an appeal to the U.S. Court of Appeals for the Federal Circuit.[15]

References

  1. ^ a b c d "Nintendo WaveBird Review". IGN. Retrieved on 2006-08-28.
  2. ^ "The Atari 2600 Remote Controlled Joystick". Atari Museum. Retrieved on 2007-01-27.
  3. ^ Planet GameCube GC Preview: WaveBird Controller
  4. ^ Mitsubishi to supply 2.4GHz WaveBird chip
  5. ^ a b c "Operation of the WaveBird Controller" (PDF). Nintendo. Retrieved on 2006-08-28.
  6. ^ "Gundam WaveBird". IGN. Retrieved on 2007-04-14.
  7. ^ http://www.amazon.com/GameCube-Wavebird-Wireless-Controller-Exclusive-Official/dp/B000RBA6V0
  8. ^ "Nintendo WaveBird". IGN. Retrieved on 2006-08-28.
  9. ^ "Nintendo launches Gamecube". The Register. Retrieved on 2006-08-28.
  10. ^ "Like a WaveBird from the Ashes" (HTML). GamePeople. Retrieved on 2007-01-28.
  11. ^ sickr. "Nintendo Wii To Support GameCube Wavebird : No untangling wires on Wii". NintendoRevolution.ca. Retrieved on 2006-09-03.
  12. ^ Nintendo has no plans to restock Wavebirds
  13. ^ Nintendo News: No plans to restock Wavebirds - ComputerAndVideoGames.com
  14. ^ INQUIRER staff (2006-08-03). "Microsoft, Nintendo sued over games controller". The Inquirer. Retrieved on 2006-12-08.
  15. ^ Bloomberg.com: News


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